Post by Galaxy on Jun 22, 2015 12:48:28 GMT 1
I'm capturing highlights of a match in a few bullet points so everyone can just read them in less then a minute and still learn something usefull w/o having to watch the whole vid.
Game 1
Game 1
- Muradin early game hero taken over ETC due to early dragon hero control
- Muradin/Tyrande = great roaming squad
- Uther taken over Brightwing to provide more burst healing (since opponent went for lots of high burst and initiation eg Tyrael, Anub, Zeratul)
- When first dragon is taken by Roccat they use dragon mid lane as "decoy" for as much opponents as possible so one of the other 2 lanes can be pushed (turns out to be top lane) while all lanes remain soaked ofc
- When Arthas got their ults Tyrande takes Shadowstalk and immediately uses it to have vision and safety
- Team fights: Judgement into Hinterland Blast combo = nice snipe, notice how Tyrande gets insta void prisoned when iniated to prevent her Shadowstalk (and yet she pulled it off right before)
- Team fights: isolation enemies via Void Prison and Web Blast
- Anub going for more team fight control in his build by increasing cc potential
- Uther immediately pops Divine Shield on Khaelthas when he sees Hinterland Blast coming in
- Arthas creativity used against them: Double Burning Rage on the 2 Hard Engage heroes (Tyrael/Anub)
- Brightwing taking Sprint over Ice Block cause he has no Hard Engagers to fear
- When Arthas spotted Zeratul "shimmer" they call in Muradin and wait, when Zeratul sees this Muradin he blinks away but to late, muradin jumps in + cc = kill
- Base race: when each team pushes each others fort/keep the team w/ sylvanas should persist since they are better at pushing, either trade keep or don't go inn at all
- Uther immediate cleanses Tyrael Judgement on him to get away
- Dragon Shrines: Arthas is behind in tempo so they all go on 1 shrine first, after they leave shrine to try get team fight win in mid (since lvl 16 vs 17)
- Tyrande using owl as stun init for team fights
- Tyrande Shadowstalk when applied is immediately causing team to move together to find ganks in that short timeframe
- Dragon Shrines: shrine is yours, you waiting in bush and see a single hero take it (falstad), what do you do ? you wait in bush w/o moving and call in dps, when they nearby you stun the dps
- Brightwing is awesome, just repeating it again (she/he/it saved Falstads ass)
Game 2 - Coming
Game 3 - Coming
Game 3 - Coming